

Extra crosspath spells to make mages with wide but low paths more useful.Extra terrain specific spells including Underwater-only and Cave-Only spells.Extra spells to add options to each path including new Global Enchantments.Extra lategame summons and spells to spice up the endgame.Additional National spells to ensure every nation has a full selection.Reworks LA Pythium and Jomon with additional recruitable units.Balance tweaks to many spells & items to widen the number of options.Doubles the number of spells in the game!.Comes with a full hyperlinked PDF detailing every change and addition.

The mod also includes a version without any changes to vanilla content. This includes a fairly substantial rebalancing of forgeable items and a number of changes to summon spells mainly based on changes made in Summod and CBM. Version 2.5 DOWNLOAD HERE įor the Dom5 version I've decided to roll in balance tweaks to vanilla, mainly to boost weaker vanilla options or make weak national spells more appealing. DOWNLOAD THE LATEST VERSION OF THE MOD HERE - Version 2.7
